Orbeat
Context of the project : A vertical slice with 6 weeks of work with a final presentation
Type : Platformer
Working time on the game : 6 weeks
Team : Maxime Chaize, Pierre-Louis Verguin, Pierre Karanfilovic, Colin Marrasse, Erwan Cochon, Alexis Daina, Albane Mollière, Pierre Genin, Rosalie Cayzac, Jonah Frossard
Engine used : Unity 3D
Platform : PC
Language : C#
Concept : A dynamic platformer where you cross little square planets by passing by every faces of the cubic level.
Constraints :
-6 weeks to do it
-Weekly reviews
-One epic moment needed
-Strong gamefeel
-Big team to manage
Related tasks :
-Coordination of the team and skills buy task
-Planning for the week
-Technical help
-Vertical slice presentation
Type : Platformer
Working time on the game : 6 weeks
Team : Maxime Chaize, Pierre-Louis Verguin, Pierre Karanfilovic, Colin Marrasse, Erwan Cochon, Alexis Daina, Albane Mollière, Pierre Genin, Rosalie Cayzac, Jonah Frossard
Engine used : Unity 3D
Platform : PC
Language : C#
Concept : A dynamic platformer where you cross little square planets by passing by every faces of the cubic level.
Constraints :
-6 weeks to do it
-Weekly reviews
-One epic moment needed
-Strong gamefeel
-Big team to manage
Related tasks :
-Coordination of the team and skills buy task
-Planning for the week
-Technical help
-Vertical slice presentation