Fréquence 252
Context of the project : Game Jam
Type : Puzzle game
Working time on the game : 15h
Team : Erwan Cochon, Colin Marrasse, Leandry Betr, Pierre-Louis Verguin, Allan Claver, Maxime Chaize
Engine used : Unity 3D
Platform : PC
Language : C#
Concept : Made during a game jam, this game has a synthwave artistic direction. It consist in a Puzzle Game where you need to shoot a signal from a point to another to finish the level.
Constraints :
-15 hours of work separated on 3 days.
-2 programmers, 3 artists
-Concept of the game imposed.
Related tasks :
-UX/UI art
-Ennemies art
Type : Puzzle game
Working time on the game : 15h
Team : Erwan Cochon, Colin Marrasse, Leandry Betr, Pierre-Louis Verguin, Allan Claver, Maxime Chaize
Engine used : Unity 3D
Platform : PC
Language : C#
Concept : Made during a game jam, this game has a synthwave artistic direction. It consist in a Puzzle Game where you need to shoot a signal from a point to another to finish the level.
Constraints :
-15 hours of work separated on 3 days.
-2 programmers, 3 artists
-Concept of the game imposed.
Related tasks :
-UX/UI art
-Ennemies art